Because Process Matters

BPM Drives Next-Gen NBA Scouting

Posted by: Metastorm PR on: October 27, 2009

A new NBA season kicks off tonight, as stars like LeBron James and Gilbert Arenas return to the airways and arenas near you. The league has come a long way since launching as the Basketball Association of America in June 6, 1946. But, despite growing into a global game both in fanfare and stature, there are certain outdated processes in the league—one being the player recruitment process.

Prior to working with Metastorm, one NBA team’s manual scouting system required multiple scouts to watch potential players while completing paper forms to rate their skill set. Next the forms were aggregated for each player, reviewed and ultimately used to create a list of players to be targeted during the NBA draft.

Not only inefficient, this system often led to inaccurate player data, inconsistency in rating between scouts, incomplete reports and a lack of structure when comparing players.

To solve these problems, the team’s general manager enlisted Metastorm to automate the scouting process with Metastorm BPM®—creating online player profiles and enforcing a consistent ratings scheme. Scouts are now able to better collaborate and share evaluation data in near real-time and management can pool different player ratings from multiple scouts and make evaluations based on a single, standardized score.

Metastorm’s unique process client for Microsoft Outlook improved the team’s ability to prepare for the draft – allowing scouts to run reports on top picks and automatically generate a “Player Brochure” on every player. These Player Brochures could be downloaded to a laptop or printed, so that all information on a player is organized and at hand on draft day.

Related posts:

  1. BPM and education The economic stimulus package has a significant budget – $650...

Related posts brought to you by Yet Another Related Posts Plugin.

No Comments to "BPM Drives Next-Gen NBA Scouting"

Write Comment

RSS Email Subscription